Technicalities or features?

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Magishadow
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Technicalities or features?

Postby Magishadow » Fri May 28, 2010 7:06 pm

This is a shout out to whoever still uses this forum. For those of you who play or have played Phantom's TRPG server (The main one. :roll: ), what sort of features or ideas would y'all like to see implemented?

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phantom
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Postby phantom » Wed Jun 02, 2010 8:39 pm

Features I want to see added:

-Numpad key bindings using the Tribes Repack and #set
-A custom menu HUD to replace the tab menu for menu uses (also Tribes Repack)
-Make a #use command
-Add an inn-keeper for the inn in Keldrin Town, and perhaps add inns to other towns
-Another map added, but this would be the hardest task of all, as I don't have any other rpg maps to add.

Umukari
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Postby Umukari » Thu Dec 30, 2010 2:09 pm

wow... how old is this post? all of thats already been done
:shock:
This is the song that never ends
Yes it goes on and on my friends
Some ppl started singing it not knowing what it was
and now they cant stop singing it forever just because... this is the song that never ends
Yes it goes on and on my firends
Some ppl started singing it not knowing what it was
and now they cant stop singing it forever just because... this is the song that never endss
Yes it goes on and on my friends
Some ppl started singing it not knowing what it was
and now they cant stop singing it forever just because...

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phantom
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Postby phantom » Thu Dec 30, 2010 11:04 pm

Umukari wrote:wow... how old is this post? all of thats already been done
:shock:


-A custom menu HUD to replace the tab menu for menu uses (also Tribes Repack)
-Add an inn-keeper for the inn in Keldrin Town, and perhaps add inns to other towns


I haven't done these yet.

sheogorath
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new archery weapons

Postby sheogorath » Fri Dec 31, 2010 9:17 am

i would like to see more bows added since the last bows are quite weak when you got to kill a demon lord.
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Brutza
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Postby Brutza » Fri Dec 31, 2010 1:38 pm

An inn-keeper? Like what? Like what would the purpose of it be?

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phantom
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Postby phantom » Fri Dec 31, 2010 3:34 pm

Brutza wrote:An inn-keeper? Like what? Like what would the purpose of it be?


An inn-keeper would charge you a small fee to use the sleeping area of the inn.

Brutza
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Postby Brutza » Fri Dec 31, 2010 3:35 pm

Ah, explains why I couldn't find a place to #sleep in town, atleast where it has been in normal RPGMap5.

Hallow
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Postby Hallow » Tue Feb 21, 2012 8:46 am

i mentioned airships in place of flying boats, which is going to be added next repack. i would like to see a zone of skeleton pirates called something like 'skeleton cove.' i figure it could be done as new hats are on the way in the next repack. also now that i think of it, i'd like to see updated skies. watching a video about tribes on youtube with an updated sky made me realize how much better the game looks with it. i'd also like to see the terrain texture being stretched out or different images appearing in the water sorted if possible. also if possible, i'd like to see npcs piloting boats and airships. this added feature, along with roaming mobs and appropriate npc town guards, would make the game feel more populated.

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Kaoru
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Postby Kaoru » Tue Mar 06, 2012 1:49 pm

Don't forget to add in the F-keys for #set as well.
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crakkus
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Postby crakkus » Wed Mar 28, 2012 10:19 am

Inn's are somewhat useless I think. I can go kill for a potion or create a healing potion and use less time to heal up. By the time this is all said and done and sleeping is better then potions people will have spells to heal and tents to sleep in.

It is a nice feature if it was outside main floor no #enter command and was quicker, then an inn would be more viable.


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